In Valerion's simplified battle system, players begin by sending their NFTs to a designated battle wallet, where they are randomly paired for combat. The battles are automated, with one of five stats being selected for each round. The NFT with the higher stat wins the round, and the best of three rounds determines the overall victor. After the battle, the winner's and loser's NFTs remain temporarily in the battle wallet. Losing NFTs are promptly returned, while the winners stay to allocate a bonus point to one of their stats, enhancing their NFT's capabilities for future battles. Losers, meanwhile, have the option to re-enter subsequent battles by using a Reboot Card, giving them another chance at victory. This system ensures a dynamic and strategic gaming experience, with each battle shaping the future potential of the NFTs involved.
Players initiate battles by transferring their NFTs to a special battle wallet, where they are randomly matched with opponents, ensuring a fair and unpredictable competitive environment.
Battles are determined by comparing a randomly chosen stat from each NFT, with the highest stat determining the winner in a best-of-three rounds format.
After battles, NFTs remain in the battle wallet; losers are blacklisted from further battles, while winners receive a bonus stat point for the season, managed off-chain for efficiency.
Winners have their NFTs returned after the bonus allocation, while losers receive their NFTs back immediately. Losers may use a Reboot card to get back into the arena.
Valerion revolutionizes the gaming landscape with its engaging battle mechanics, seamlessly integrating items, NFTs, and an RNG-style combat system to create a high-stakes, winner-takes-all experience. Battles are determined at random, ensuring each encounter is thrilling and unpredictable. Victorious players reap substantial rewards, reflecting the game's high-stakes nature. Additionally, NFTs in Valerion are not static; they evolve seasonally, gaining fixed upgrade points after each season. This feature not only enhances the NFT's value but also adds a layer of depth and strategy to the game, as players decide how to best enhance their NFTs to maximize their chances of success in the arena.
$VNC 10,000,000
Ensures safe passage during the Quantum Exit stage. Only purchasable via NC in the 1st week and is used to combat potential inflation towards the end of a game phase where NC may spike.
Burned at season end
$VNC 2,500,000
Used at the end of the battle phase to safely upload ones consciousness back into its human host. Without this the NFT will be locked from the next season. Only available for purchase in week 5
Burned at season end
$VNC 1,000,000
This card serves as a one-time-use tool to reactivate a defeated NFT for further battles. Only usable for weeks 1 - 4 these cards add an additional layer of strategy to Valerion before the sudden death phase.
Burned on use
The diverse array of in-game items plays a crucial role in enriching the game's economy and enhancing player engagement. By requiring players to use VNC to acquire these items, Valerion stimulates its internal economy, creating a demand for VNC and fostering a dynamic market.
Additionally, the prices of these items increase incrementally with each season, ensuring a controlled circulation and a sustainable economy. This careful balance of supply and demand, coupled with the strategic value of the items, makes them more than just game features; they are pivotal components of Valerion's thriving economic ecosystem.
Items increase in value by 10% each season so by the end of season 10 all VNC has been distributed and the prices of game items have increased by 100% giving them their final value for all future seasons.
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Items in the game are non-tradable, requiring players to use
VNC for acquisition, thereby stimulating the in-game economy.
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At the end of the arena phase we will snapshot all wallets and any NFT that did not manage to exit via a VIP pass or Quantum exit will be locked from play for the next season.
In Valerion, the determination of winners is solely based on the battles won by players, fostering a straightforward yet deeply strategic competition. Each victory in a battle enables the player to add one stat point to their character's profile, which is managed off-chain. This system ensures that the more battles a player wins, the higher their stat points accumulate, directly influencing their standing in the game. This method of determining winners accentuates the significance of each battle, as every victory incrementally boosts a player's likelihood of emerging as the season's champion.
The system rewards not only consistent performance but also player loyalty to the project. As the season progresses, particularly entering week 5, reboot cards become obsolete, instituting a sudden death system that adds a layer of intensity to the season's finale. This design ensures a captivating and dynamic end to each season, keeping players engaged and strategically invested throughout the game.
Each NFT starts with 20 points randomly assigned across 5 stat fields
Neurosync: Quick thinking and digital manipulation skills.
CodeCraft: Mastery in hacking and advanced technology use.
PowerCore: Physical strength and cybernetic resilience.
Influence: Social skills and persuasive power.
Ampage: Capacity for cybernetic enhancements and mods.
Any NFT that has a VIP ticket or Quantum Exit at the end of week 5 is eligible to play the next season. They will be given 1 bonus point to begin the season with. These can be chosen by the NFT owner and will be hard coded into the NFT before being returned. All other seasonal points will be reset back to the NFTs default ready for the next season to begin.